Mobility Product concept UX strategy

One app for renting, sharing and riding

Conceptualizing a unified experience to unify separate SIXT services together under one brand.

Company SIXT
Initiative role UX Product Manager
Team UI Designers, PMs, Developers
Period 2015–2017

TL;DR

I worked with design, product and engineering to conceptualize and create a single mobile experience for rental, car sharing and ride services. The new app replaced separate service-led apps with one customer-led application designed to support engagement and conversion.

Map and destination search Nearby stations Vehicle offers

1. The situation

Multiple apps, fragmented usr experience

SIXT previously operated separate apps for car rental, taxi bookings and car sharing. Customers not only had to understand the company's service structure before they could solve a mobility need, they had to download and use several different apps. The new concept reversed this logic: one app and one account for a consistent journey across car rentals, sharing and hiring a ride.

2. My role

Defining the concept and connecting it to delivery

Concept Frame one mobility product

Help translate three separate service models into a coherent customer proposition.

Experience Shape the critical journey

Guide how customers move from a mobility need to station, vehicle and booking decisions.

Delivery Align the product team

Work across design, product and engineering so the concept supported both usability and conversion.

3. Core journey

From destination to vehicle in one continuous flow

The product progressively narrowed choice without hiding the information customers needed to book with confidence.

4. Design principles

A unified product without flattening customer choice

01

Need first

Start with destination and context, then surface relevant mobility options.

02

One interaction language

Use consistent navigation and actions across service types.

03

Progressive detail

Reveal rate, protection and extras information when each decision is made.